The Supreme Court (
court) wrote in
damned_lounge2014-07-28 08:22 pm
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more end game coordination!
Hello, guys! This is a post directed to those of you who are still interested in trying to play out the ending to Damned as far as we can. I realize that I've dropped the ball on this lately, which I apologize for! I'm going to use this post to set out the information we have and make sure that everyone is on the same page.
So, the important event that's taken place is that L and Lana managed to disable the security system. This means that the entire building is now vulernable to damage, and it won't just rebuild itself. That means that characters can knock down walls and all sorts of other things, and do some real damage!
On the other hand, there are safety measures for if the security system is shut down, which means that monsters will now be streaming out in droves to try and put down the threat. It should be fine for people to NPC their own monsters in their posts -- at this point, it's up to you what happens to your character!
It might be kind of hard to do this without their full powers back, though, so after talking to a few people I thought that it might be best if we assume that Guy, Claude, and Anise passed the device the rebels gave them that can disable Landel onto someone else. (Or if a group is going to head up that way, maybe they pass it to them on the way there?)
For the sake of making things easier, the device could have a certain range in which it works, which means that the patients wouldn't have to actually find Landel for it to work. They might want to try and track him down after that, though, since they'll have all their powers back and Landel will be vulernable.
The other thought was that the military could get involved at this point, but since there are so few of us left, I wasn't sure if we wanted to do that.
As things are, I think the best thing to do would be to figure out who's actually going to obtain the device and use it, and then who will be fighting off the monsters vs. who will be tracking down Landel. After Landel has been killed and the fighting has died down, then decisions can be made about who wants to go home and who wants to stay, etc.
So if we could have everyone who's still interested check in here with some idea of what their character will be doing in the next phase of this, that would be great and it would also give me a better idea of how things should be structured. Thank you!
So, the important event that's taken place is that L and Lana managed to disable the security system. This means that the entire building is now vulernable to damage, and it won't just rebuild itself. That means that characters can knock down walls and all sorts of other things, and do some real damage!
On the other hand, there are safety measures for if the security system is shut down, which means that monsters will now be streaming out in droves to try and put down the threat. It should be fine for people to NPC their own monsters in their posts -- at this point, it's up to you what happens to your character!
It might be kind of hard to do this without their full powers back, though, so after talking to a few people I thought that it might be best if we assume that Guy, Claude, and Anise passed the device the rebels gave them that can disable Landel onto someone else. (Or if a group is going to head up that way, maybe they pass it to them on the way there?)
For the sake of making things easier, the device could have a certain range in which it works, which means that the patients wouldn't have to actually find Landel for it to work. They might want to try and track him down after that, though, since they'll have all their powers back and Landel will be vulernable.
The other thought was that the military could get involved at this point, but since there are so few of us left, I wasn't sure if we wanted to do that.
As things are, I think the best thing to do would be to figure out who's actually going to obtain the device and use it, and then who will be fighting off the monsters vs. who will be tracking down Landel. After Landel has been killed and the fighting has died down, then decisions can be made about who wants to go home and who wants to stay, etc.
So if we could have everyone who's still interested check in here with some idea of what their character will be doing in the next phase of this, that would be great and it would also give me a better idea of how things should be structured. Thank you!
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How will the monster swarms be affecting people who are on the third floor, but in closed areas rather than hallways or easily accessible rooms? (i.e. people who have been using the transporter pads and are in rooms that are otherwise locked and clear of monsters?)
(Also, I'm assuming they'll be swarming, but at the same time, I'm assuming they won't necessarily all be able to accurately hone in on people's locations, so even if one or two monsters find you, that doesn't mean twenty will.)
What's next in the room chain? It seems reasonable to assume that there could be monsters in the rooms that haven't been visited yet, but nobody who's not a mod knows what the rest of the path is.
If you need me to make a path (presumably Landel's office is the last thing on it), I can do that in like two minutes. I printed the map out when we started on the third floor and have been tracking what areas have already been used.
Also a reminder to other players that they can basically skip most of the third floor (including the trap in the labs and testing chambers on the far left side of the map) if they skip straight to the server room that, iirc, is down the hall from the archive. L posted a map of this here, so most characters could probably handwave being aware of the shortcut: http://damned-bulletin.dreamwidth.org/937724.html
If relatively fast taggers who are behind L and Lana in the room chain (Cas, Lloyd, etc?) want to join up in a group (or if one of those people needs to stay behind because the player isn't going to tag anymore, and the other player wants to move forward and needs a group), that might be a good idea, especially if the characters hypothetically joining L and Lana have powers. I will probably be the slowest tagger in this kind of recombined group, but I'll try to hit it within a day or so if it's my turn unless I'm sick, in which case I'll try to keep in touch with you or let you skip me.
That's all I can think of for the moment!
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The ballroom group chatted on plurk, and while handwaved conversations with dropped player groups are fine, we don't want to make that thread any bigger. ICly, Sechs and Taura really, really want to go after Landel, so if they get the device they're going to head straight for him. Obviously, they don't have to succeed, and if all the groups end up in one big fight scene briefly, I'm sure we'll figure out a way to communicate. Just thought I'd point out that's ICly what they're going to be trying to do.
Taura knows where Landel's office is on a map that doesn't show the teleport chain; she hasn't done any of the teleporting, though.
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