ext_18406 ([identity profile] theladyfeylene.livejournal.com) wrote in [community profile] damned_lounge2008-09-07 04:46 pm
Entry tags:

OverDue Doyleton Post!

I am so, so sorry I didn't get this up before the buses arrived in town, but this move is kind of killing me, and I'm still hiatusing. :/

BUT! Here is all the info (I think!) you need about Doyleton! Most of this is C&Ped from the first post. :D So some of it may be repetition of the smaller post previous to this, I apologize!

First off, and I want to stress this, there will be staff everywhere in town. There will be nurses and orderlies at every turn, watching the patients. The same level of surveillance that there is during the day in the institute itself will be in the town. And misbehaving patients will be punished - there is a nurse who’s single responsibility is to stay on the bus with the misbehaving parties. ;)

They will be free to roam the town, but attempting to wander off or get into locked/restricted areas will be noticed and dealt with.

They will also be given a small packet of coupons. The coupons are as follows:

1 Free lunch at Twin Pines
1 Free facial or massage at Mystic Healing Spa
1 Free manicure at Pearl’s
1 Free Tasty Meal and Ice Cream at Tasty Burger

Every patient gets the same packet of coupons.

I’m sure you’ve noticed these are all for things that cannot be brought back to the institute. And I’m sure you’re asking ‘but how can we get our hands on potentially useful gadgets?’. That’s for your characters to figure out. ;)

Citizens of town are the same as the nurses and doctors at the institute. Powers don’t work on them, they can’t be mind read, etc etc. All the same rules apply to them. But! Remember, these aren’t actually staff members, and therefore may possibly be more open to bargaining/sympathy/etc.

It will look and feel like late fall in town. Cool air, autumn foliage, etc etc. A bit colder than last time, for patients who were there before.


While patients won’t be able to post on the Institute Bulletin - what with not being in the Institute! - they can post notes on the Public Notice Board in Callahan’s Grocers. But remember, this is a much more public venue than the institute, and nurses will be extra-strict with what they allow to be posted.

The bookstore in town seems to have much in common with the Patient Library. There’s a strange lack of non-fiction, history, etc etc.

Megahits Movies also seems to have nothing but classic films and generic after school special VHS’s for rent.

Patients will be searched before getting back on the buses, so bear that in mind!

Any questions, please ask! I may be slow in replying, but I'll try and get to everything!

[identity profile] callie-chan.livejournal.com 2008-09-08 12:24 am (UTC)(link)
I have a question regarding price!

As a favor, one of my characters is looking to win enough money in the casino to buy a CD player and CD for another character. (Originally they were thinking of just stealing as much from the music room, but they figure that it'll be easier to buy one and smuggle it back from Doyleton than it would be to steal one from the music room and then somehow hide it until dinner, when they could take it back to their room.) What I'm wondering is how much money they'd need for that purpose. Can you tell it's been way too long since I've bought CDs or a CD player?

[identity profile] callie-chan.livejournal.com 2008-09-08 12:31 am (UTC)(link)
Heh. Well, I know my character isn't the only one who's hoping to win some real money and buy things(I expect cigarettes and alcohol would be particularly popular, although characters might still encounter issues getting carded since they have no IDs. XD )

And my character in question is Schuldig, so he's planning on either conning, wheedling, or stealing enough chips to get enough to buy into a game, but I don't know quite how other characters are planning on managing that...I can only speak for mine.

[identity profile] callie-chan.livejournal.com 2008-09-08 01:19 am (UTC)(link)
*nod* So a little over forty dollars. That was the rough estimate I'd made in my head, but I wanted to make sure it was realistic.

And yes, Schu will definitely be on the lookout for staff members when he makes the purchase. *snerk* (The way he rationalizes it, it's easier to buy something inside and then hide it from the orderlies outside than it would be to try and smuggle out stolen items - or, at least, a stolen item the size of a CD player. If it were just the CD, he might be better off just stealing it, but as that isn't the case...) But would NPCs know a customer was a Landel's patient unless it was mentioned? I mean, they're all in plain clothes. Are they marked in some way that I've overlooked? Nametags or something?

[identity profile] callie-chan.livejournal.com 2008-09-08 01:28 am (UTC)(link)
Oh, that's right, I'd forgotten. *headdesk* The Doyleton trips come around infrequently enough that I forget these little details in the interim.

Well, given that a CD player and a CD are relatively innocuous purchases, do you think anyone would hassle him about them? I suppose that neatly puts the kibosh on any characters hoping to get money to buy cigarettes/booze. |D Somehow I see proprietors being extremely reluctant to sell those sorts of things to asylum patients.
timedork: (Default)

[personal profile] timedork 2008-09-08 12:45 am (UTC)(link)
On a minor note, would it be possible for a patient to duck out of sight of the staff and/or townsfolk for just long enough to, say, quickly change shirts?

[identity profile] spirit-forge.livejournal.com 2008-09-08 04:31 am (UTC)(link)
Are the movies free and can you give us a few examples?

[identity profile] spirit-forge.livejournal.com 2008-09-08 09:03 am (UTC)(link)
We're at the spa now. Do we need any NPCs?

[identity profile] spirit-forge.livejournal.com 2008-09-08 09:52 pm (UTC)(link)
I see. Thanks alot for clearing that up. I assume the massage is something that just happens off screen for the sake of time.

[identity profile] spirit-forge.livejournal.com 2008-09-09 12:29 am (UTC)(link)
Nah, nothing of the sort. Quicker we get it over with the better. Had plans to go to the pet store, among other places, if we have time.

[identity profile] spirit-forge.livejournal.com 2008-09-09 05:05 am (UTC)(link)
Can we breeze through the streets? Not skipping but just use a single character post to get through them to our destination, since time is tight in Doyleton?

[identity profile] spirit-forge.livejournal.com 2008-09-09 11:41 pm (UTC)(link)
Awesome. So, I know people were asking for an extension on the trip, but has it been finalize whether we'll have 8 or 9 days for Doyleton? Meaning it would end next Sunday or Monday, right?

[identity profile] spirit-forge.livejournal.com 2008-09-10 12:16 am (UTC)(link)
Ah, okay. Sorry about that.

[identity profile] spirit-forge.livejournal.com 2008-09-12 05:16 pm (UTC)(link)
I was also wondering what we get for our coupon at Twin Pines? Specifically, I was wondering if we could get some ice cream or pie for desert for a little girl that Archer's threading with and frankly she needs some cheering up, which desert could do. Maybe Jackie will make an exception for him?

[identity profile] burningvigor.livejournal.com 2008-09-11 06:58 am (UTC)(link)
It's going to be 9 days!

[identity profile] spirit-forge.livejournal.com 2008-09-12 05:11 pm (UTC)(link)
Thanks! We have an extra day!

[identity profile] mrmewmaker.livejournal.com 2008-09-08 04:42 am (UTC)(link)
Question! Is there any kind of easily identifiable mark in Magus Park - like a particularly big tree, or a statue of some sort? We're setting up a game of tag right now and looking for something to use as a base.

If not, it's not a huge deal, and Shiki will suggest one of the park benches or a random nearby tree. :)

[identity profile] forgot-it-all.livejournal.com 2008-09-08 06:03 am (UTC)(link)
I think there's a playground equipment set? I remember last time there were swings and stuff. |D;
ext_203323: Malcolm Jamieson as Armand St. Just in The Scarlet Pimpernel looking down while outside with a tree in background (Hmmm?)

[identity profile] secret-orchard.livejournal.com 2008-09-08 11:25 pm (UTC)(link)
On the Doyleton map, the street parallel to Bohr and Weigal but between them doesn't seem to have a name. It seems the most natural way to cross over to Wicker from how our characters are strolling just now, so I wondered if it has name that just didn't get put on the map?
ext_203323: Malcolm Jamieson as Armand St. Just in The Scarlet Pimpernel looking down while outside with a tree in background (Default)

[identity profile] secret-orchard.livejournal.com 2008-09-08 11:48 pm (UTC)(link)
Thanks! The names of the other streets cross right through it, so it's not obvious at first glance it's not named.

Hope your move goes smoothly!

[identity profile] tyki-pon.livejournal.com 2008-09-09 08:58 pm (UTC)(link)
UHM...I have a question; not really about Doyleton itself but more of a...practical question.

Anyway, as you know most people have devided the Doyleton trip into three shifts of three days each. I think three days have passed right now which means it would be time for the second 'shift' (lunch in this case), right? Unfortunately, I'm running into a bit of a problem here. Due to threads moving slowly my characters have barely disembarked, which means it's going to take a little while before they will reach some sort of meeting spot, thus making the other person I had agreed to thread with wait. Unless my characters would run off now in the middle of a conversation, but that'd be a little unrealistic, and then do some thread-jumping until reaching their destination. They aren't that hungry.

My question is; is it allowed to somehow 'backthread'? Like posting at the meeting place while still finishing the previous thread - which will of course lead to the character going to aforementioned meeting spot?

I hope that made sense? THIS MIGHT SEEM LIKE A STUPID QUESTION, but I thought I'd check with you before doing it. :/

And sorry for making this long, too D:

[identity profile] puddingtreat.livejournal.com 2008-09-09 09:49 pm (UTC)(link)
Ah, right. I see where you're coming from. It seems like I have totally missed the point of not having any shifts, then. *lol, phail* I'll have to try and work something out with the players then since my characters will be arriving late at what's supposed to be considered lunch time :/. The backthreading thing seemed to be an easy solution, so hence me asking.

Anyway, sorry for bothering you with my personal lack of organization though. At least I know not to devide the Doyleton shift and promise threads to people next time? D: *facepalms*

[identity profile] tyki-pon.livejournal.com 2008-09-10 04:49 pm (UTC)(link)
That's totally understandable, since moving can be hectic. *will be moving herself too in a few weeks*

But uhm...thanks for answering anyway! :D

[identity profile] 31st-of-china.livejournal.com 2008-09-11 07:02 am (UTC)(link)
Oh man, I fail, but I'll post my question here and delete the other post I had:

What kind of stuff is on the Twin Pines restaurant menu?

And is it at all possible to wrangle some alcohol out in the process?

(Sanzo needs some, badly).