psyches: (Default)
ψυχή ([personal profile] psyches) wrote in [community profile] damned_lounge 2011-09-27 07:45 am (UTC)

Take a negative hit because someone wasn't courteous enough to either drop out of the game or at least help me handwave scenarios? Hey, I can take a negative hit as much as any, but I would like to be part of the planning for that as opposed to having it forced upon me by someone who could have simply taken time to be courteous. You're basically insinuating that I should be blamed for another's inactivity affecting my character, and that is a rather unfortunate insinuation, IMO.

I'm going to bring up an issue that I had no intention of divulging until now to clarify my stance. That scenario is actually more common than you think. I went through this twice with Nigredo; only instead of the hypothetical situation with Albedo, it was with his other brother, Rubedo. Both of the Rubedos we've had in Damned fell out after months of inactivity. I've done everything through the proper channels: talked to the players about their inactivity, filed an official report with the mods, and still, it took each Rubedo player months before they were finally booted for AC. Once they were booted, of course, it was much more simpler to work around the dependency matter as it was obvious in my character's mind that they were gone. Nothing can be done. Great, right?

Except not really. This could have easily been avoided if the inactive players had approached me and worked out a deal. Sure, in that case, there probably would be a negative hit to my character, but at least we would have worked it out. That's my stance here. Canonmates affect canonmates. We can easily not overburden these sorts of players with unnecessary negativity if we just communicate and work out things instead of falling into inactivity. Sure, negativity may happen, but at least it would be worked out. That's my stance.

Also, as mentioned above, the scenarios you and I illustrated are so much more common than you might believe. Most of it is currently being worked out among the players so obviously it's not something apparent. Nor would I want that to be the case since that, you know, brings about more drama than necessary. But I will say that is a pretty common occurrence in Damned.

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