ext_24919 (
burningvigor.livejournal.com) wrote in
damned_lounge2011-09-26 07:14 pm
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Activity Check Discussion Post + Contact List Update
Hello, everyone!
While the game has been trucking along pretty nicely (I hope the military arc has been enjoyable for most of you!), recently there's been a lot of talk about people's waning activity. I do think that Damned is a place where you can afford to be slow at times, where you don't have to post to every shift -- this isn't meant to discourage people who aren't lightning taggers like some of us. It's already been mentioned a number of times, but there's little I can do as a mod to make people post faster, and yet there are a few changes that can be made to possibly work through this problem. I definitely want to encourage people to put their all into the game when possible and to play out some awesome plots, so here goes.
This issue was brought up over on the suggestions post, so this is mainly just meant to be a continuation of that. It was mentioned there that this is something that should be talked about by the game as a whole, and so this post is basically an open forum for people to give their thoughts and talk things out. Whether you're one of the people who's frustrated or someone who is on the slow side and looking to explain your side of things, feel free to reply and comment around!
The two solutions which have been brought up are as follows:
a) changing the requirements for the activity check
b) adding a "Posting Speed" section to the plot post form
The second option there would mainly be a way for people to know from the start what to expect from potential thread partners. It's not much of a change, but it would allow an open line of communication to be present from the start.
Changing the Activity Check requirements is something that is going to require some more thought, and so I'd like to start by polling you all on if you think it's something that needs to be revised.
[Poll #1781912]
So go ahead and fill that out, reply here with your thoughts, and we'll see what we can do about this! I'm sorry there's not more I can do, but hopefully this is a step in the right direction.
Additionally, some changes have been made to the Contact List in order to make communication easier for everyone. There's been a spot added for people to list their plurk names if they wish. It's in no way required, but if you are open to people contacting you/conversing with you through plurk then please feel free to list it. More importantly, a Preferred Method of Contact section has been added so that other players can know how you would like to be contacted. I'd like to ask for everyone to respond to the contact list with their response to that section if possible! Thanks a lot for reading all this, and have a nice night, everyone.
While the game has been trucking along pretty nicely (I hope the military arc has been enjoyable for most of you!), recently there's been a lot of talk about people's waning activity. I do think that Damned is a place where you can afford to be slow at times, where you don't have to post to every shift -- this isn't meant to discourage people who aren't lightning taggers like some of us. It's already been mentioned a number of times, but there's little I can do as a mod to make people post faster, and yet there are a few changes that can be made to possibly work through this problem. I definitely want to encourage people to put their all into the game when possible and to play out some awesome plots, so here goes.
This issue was brought up over on the suggestions post, so this is mainly just meant to be a continuation of that. It was mentioned there that this is something that should be talked about by the game as a whole, and so this post is basically an open forum for people to give their thoughts and talk things out. Whether you're one of the people who's frustrated or someone who is on the slow side and looking to explain your side of things, feel free to reply and comment around!
The two solutions which have been brought up are as follows:
a) changing the requirements for the activity check
b) adding a "Posting Speed" section to the plot post form
The second option there would mainly be a way for people to know from the start what to expect from potential thread partners. It's not much of a change, but it would allow an open line of communication to be present from the start.
Changing the Activity Check requirements is something that is going to require some more thought, and so I'd like to start by polling you all on if you think it's something that needs to be revised.
[Poll #1781912]
So go ahead and fill that out, reply here with your thoughts, and we'll see what we can do about this! I'm sorry there's not more I can do, but hopefully this is a step in the right direction.
Additionally, some changes have been made to the Contact List in order to make communication easier for everyone. There's been a spot added for people to list their plurk names if they wish. It's in no way required, but if you are open to people contacting you/conversing with you through plurk then please feel free to list it. More importantly, a Preferred Method of Contact section has been added so that other players can know how you would like to be contacted. I'd like to ask for everyone to respond to the contact list with their response to that section if possible! Thanks a lot for reading all this, and have a nice night, everyone.
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But a more moderate problem, like someone slow-posting to threads or maybe missing a thread or two, that should not be seriously messing up your ability to play your character. Especially in Damned, where it means maybe they're gone for a 'day' or less.
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At any rate, it's 3AM, so I doubt I can even sift back through to see where it all got tangled up. I should have been in bed 3 hours ago, so that's where I'm going.
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"Unless they are joined at the hip, [the castmate thing] is (pardon my french) bullshit."
I'm not talking about slow posting. I'm not talking about missing a thread or two. I'm not even really talking about avenues of handling an inactive castmate. My point was that a castmate affecting another castmate is not "bullshit". It's much more complicated than that. I'm going to post my own words again so it's more clear on what I'm trying to clarify:
"Please, before you write off castmates affecting others as 'bullshit', consider that there are a wide variety of characters, and they each approach their canon relations differently. Not all are going to be well-adjusted to having missing CR. Some may end up negatively affected because of someone's inactivity."
"That's my stance here. Canonmates affect canonmates. We can easily not overburden these sorts of players with unnecessary negativity if we just communicate and work out things instead of falling into inactivity. Sure, negativity may happen, but at least it would be worked out. That's my stance."
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Please forgive my sleep-deprived lack of clarity on that point?
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Slow canonmates are a fact of nature. I don't think anyone would really argue against that in particular.
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Anyway, since my point in this particular discussion has been clarified, it's probably best to end the canonmates stuff here.
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