The Supreme Court
13 March 2013 @ 08:53 pm
Hello, everyone! So we have a lot of announcements for you all as we're working more and more toward setting things up for an end-game plot. Some of these implementations are the beginning of that, or setting up the baseline we need to start getting into the meat of planning it. So bear with me as I list off a bunch of different changes, additions, and so forth!

1) Because we want to make sure that it's as easy as possible to get to Farwell for anyone who wishes to send their character that way, we're easing up on the requirements to get through the basements and caverns so that they're a bit faster/easier to complete. The changes are as follows:
• You will only need two people to go through the basement and coliseum trials. For the coliseum portion, other patients can be warped in as audience members. Additionally, even those that were warped in will be able to go through the caverns after the coliseum thread has concluded. (If you have a character who would now apply for access to the caverns because they viewed a coliseum match, then we can grandfather them in as having access to the caverns as well.)

• As for the caverns, we'll now only require a group of patients to make it through one trial in order to get access to Farwell.

2) Speaking of Farwell, we really want to encourage more people to apply to play a Farwell NPC! We are going to need a good number of them to help with end game plot stuff, most likely, so we're eager for anyone who might be interested. For more information on what it takes to play one and an example of the kind of write-up you'd need to give us (it's really simple!), look over here.

3) In a similar vein to the previous point, we want to take a moment to once again remind people that WE ARE IN NEED OF NPC MODS. Kristyn, Pazu, and Sarah have all been kind enough to volunteer their time, but we only have six people total, and half of them are also Head Mods. This makes it difficult to provide folks with in-game nurses or monsters for characters to interact (or fight!) with. This also sometimes makes it difficult for us to do things like M-U. If you are at all interested, please check out the NPC Mod app over here.

4) For the above reason, we've had to scale back on some of our administrative jobs. As of now, we will no longer be requiring players to post to the Sticker Approval Post in order for their characters to earn their stickers and subsequent rewards. This is because we have other administrative stuff we need to be focusing on, and we would rather not continue contributing to any unnecessary delays. Not only that, but the game has gotten a little bit smaller than when the system was first implemented, and we trust you guys not to take unfair advantage of it! (Disclaimer: in the unlikely event that we find people who are abusing it, though, we may have to change this policy.)

5) Some of you have brought up the "Business for Sale" area on the Doyleton map. With the next Doyleton trip around the corner, we're opening the floor for suggestions about what players (and maybe even characters!) would like to see open here. After a few days, we will then put the ideas up for a vote! :D We look forward to seeing what people come up with! Please feel free to respond here with any of your thoughts and suggestions.

6) The third floor! We are currently working on a map for it, so that should go live in the next week or so. Be ready for it!

7) One final note -- we're finishing up a guide for using [community profile] damned_radios, so expect that in the very near future. ♥

And that's all for now! Thank you for bearing with us, guys.
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